|The Innovation Studio is a project-based course that engages students with the complexity of a product service system design, through the exploration and the understanding of the process from a concept to a real and complex product outcome. The main output of the studio is the development of a project idea in the form of a pre-series prototype, which implies considering the whole service and manufacturing chain, the communication and interaction aspects, the social and market factors.|
An unsorted selection of the latest projects from our main courses and laboratories.
This course guides the students towards becoming aware of the importance of knowing how to elaborate a design research, defining both the process and the methods, in order to allow clients to understand the entire design process behind the final solution. The students will also understand how to work in multi-cultural teams and will understand the difficulties and challenges of team building and team leadership. The aim of the course is to help students interact and achieve the abilities to become effective project leaders and project managers. The objective of the course is to also give the international class a stronger knowledge about the Italian design culture and how Italian designers and design theorists have contributed to the international knowledge of design thinking methodologies.
The UX Design course is a theoretical and applied exploration of user experience design and interaction design, considering both digital and analogical worlds, from research to concept, from execution and prototyping to validation.
Service Design and Innovation
Visualization and Prototyping
The main task of this course is on being able to present and visualize a design research. Students will have the possibility to get to know different design research techniques used in professional design firms and by experimenting these research tools they will also develop new ways to visualize the results and process of the research. This course guilds the students towards becoming aware of the importance of knowing how to communicate design research to final clients, both the process and the results, in order to allow them to understand the entire design process behind the final solution. This activity is as important as the design process itself since a good idea always requires a good communication to allow clients and final users to understand the new project proposal. The students will also understand how to work in multi-cultural teams and will understand the difficulties and challenges of team building and team leadership. The aim of the course is to help students interact and achieve the abilities to become effective project leaders and project managers.
Product Service Design Studio Ps2
The studio trains students to design services, through a practice-based application on a real case and a real issue. It offers the possibility to learn and experiment with a methodology of work and a set of tools coming from the service design theory and practice, particularly focussed on understanding the user needs, designing the user-journey, assessing the sustainability of the concept, planning the co-design practices, doing the stakeholder and community engagement, prototyping the service.
Product Service Design Studio Ps1
This Design Studio aim is to explore how environment and experience design can merge with PSSD to create an understanding of how place, space and experience can be potent and memorable components of a comprehensive system and service design approach.
Final Synthesis Design Studio Ps1
Design Intensive Start-up: How to drive our passions into an entrepreneurial opportunity and develop an innovative venture?
The Final Synthesis Design Studio works on the concept of the “design intensive start-up”, those ventures that focus on design as primary source for their development and for creating value for their customers or users. The students freely choose the topic in which they are going to work, being guided into a process that starts with the definition of a specific eco-system where constraints and opportunities have to be seek and framed, continues with the definition of a concept and ends with the design and prototyping of all the start-up components: value proposition, technical asset, partners and alliances, users, distributive policies, revenue model, cost model and communication strategy. The course aims to have a very practical and hands-on approach with many simulations in real life, project pitches and fundraising campaigns.
Final Synthesis Design Studio Ps2
The main purpose of this Final Studio is to design new service ideas connected to the cultural ecosystem that considers the entire customer journey: before, during and after the service experience.
The challenge is to develop urban-based solutions that are connected to emerging citizens needs and behaviours.